This project was built during my semester abroad as a project from «Experience Design» course.
We had several hours per week for 8 weeks, each 2 courses we tested our concept with the all class (10 people) to have feedback and improve our gameplay.
Design of a boardgame for children.
For this project, I had to create a story, the universe of the game and the rules of it, the gameplay. My concept is a ladder game with the theme of the Alps' Mountain and marmots.
The goal of the game is to arrive at home by answering questions and winning challenges. At the end the player has to build the right QRCode and scan it to unlock the winning screen.
Find the perfect harmony between an analog boardgame and a digital dimension.